import { Mat4, Quat, geometry, v3 } from "cc";

export namespace UtilTmp {

    export const Ray = new geometry.Ray();

    export const V3_0 = v3(0, 0, 0);
    export const V3_1 = v3(0, 0, 0);
    export const V3_2 = v3(0, 0, 0);

    export const Quat_0 = new Quat();
    export const Quat_1 = new Quat();
    export const Quat_2 = new Quat();

    export const Mat4_0 = new Mat4();
    export const Mat4_1 = new Mat4();
    export const Mat4_2 = new Mat4();

}